Maybe in a future article. As we've discussed, this is actually less than i. This is most often due to other factors, like compression. At least, not yet. It maxes out at wait for it i! Funny how that works. Those of you astute at math will be wondering: how do you display 24fps on a 60fps display?
Not well, honestly. The trick is a sequence of frames colloquially referred to as , from pull-down , the method used. When shown on a 60Hz TV, they're arranged in a pattern, like this:. The first film frame is doubled, the second frame is tripled, the third is doubled, and so on. Although this means 60Hz TVs can operate with minimal processing effort, it results in a weird judder due to the bizarre duplication of frames.
This is most noticeable during horizontal pans, where the camera seems to jerkily hesitate slightly during the movement. Ideally, you'd be able to display duplicate frames without the sequence. One of the potential advantages of and Hz LCDs is the ability to display film content at an even multiple of 5x in the case of Hz, and 10x in the case of Hz.
Sadly, not all or Hz TVs have that ability. Some plasmas have the ability, but in many cases, it's a flickering 48Hz 96Hz is way better, and offered on some high-end models. As an aside, the Soap Opera Effect is the TV creating frames to insert in-between the real film frames to get up to or Hz. This results in an ultra-smooth motion with film content that makes it look like video.
People fall into two distinct categories when they see the Soap Opera Effect: Those who hate it and want to vomit, and crazy people just kidding. For more info on this, check out " What is refresh rate? But what about games? As I discussed in my " 4K for the PS4? Who cares? Most are rendered i. Case in point: Gran Turismo 5 is rendered at 1,x pixels. This is about 50 percent more pixels than p, but an equal amount less than "true" p.
Upconversion is not true resolution, neither with regular video content, nor with game content. For the most part, PC games render at the same resolution the video card outputs. While the very newest televisions can display p video, their source material has yet to reach that level of resolution.
High definition broadcasts are still mostly in the i video format. In addition, these p sets are not equipped to receive an outside p signal, so even though consumers may be paying top dollar for the latest television technology, they will not be able to make full use of it until broadcasters and DVD manufacturers begin to output p.
Therefore i video will remain a viable format until that happens. On the other hand, computers and phones are all progressive scan, so interlaced formats look horrible on them. You can also do p at 24fps which is well supported but will need to be converted to i for broadcasts.
What I generally do, since I mostly do television work, is shoot at p30 in a i60 CODEC , which produces a nice, clean image but reproduces well on i and p systems. Really though, most people going for a "theatrical" look shoot at p Here is my long answer which contains things which may prove to be important that you may not know and going into a video project knowing them is extremely useful! Both p30 and p60 convert to i60 perfectly, in fact, many cameras shoot p30 and output it as i because certain recorders and cables don't support progressive scan stuff, same can be said for 25p and 50i.
In Europe and PAL land they shoot a lot of film at 25p because that happens to be their TV standard 25p and 50i to and it is so close to 24p that the "look" is very similar which is why I use 25p to "cheat" cameras that don't have 24p :D but that requires knowledge of some other things to avoid strobing and other things.
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